Mighty Balmor
| Mighty Balmor | |
|---|---|
| Health | 50 000 |
| Experience | 100 000 |
| Defense | 100 - 150 |
| Damage | 250 - 325 |
| Respawn | 360 seconds |
- Mighty Balmor is a Daily Boss monster, meaning that you can defeat it once every 22 hours. You should kill him every day for the Zezenium ore for Enchanting equipment and it will cost one Dungeon entry ticket each time.
The boss is easily solo able at level 100! The strength of its magic depends on the 1-5 players in dungeon and experience of your party.
When you enter the dungeon do not waste time! Your dungeon timer starts as soon as you enter But the timer on top is inaccurate. You have only 5 minutes to gain experience or be kicked out. During the fight at four minutes you will receive the message "You will time out from the dungeon in one minute unless experience is gained."
The fight is generally easier for mages and rangers than warriors, as the boss moves slowly and ranged players can usually stay outside of its area-of-effect attack. When his charge attack message appears, simply move from original spot and message that prevents mana potion usage only lasts 10 seconds.
One of his abilities is a fire wave in front of him and it does more damage than his larger blizzard spell. You can dodge this by standing diagonal to him!
One dungeon with great spot:
- "Mighty Balmor accumulates energy to hit you with enormous force in the place where you stand. So, run or die!"
- "Ouch! Mighty Balmor paralyzed your fingers! Do not even try to use mana potions - you will fail!"
Loot
| Item | Amount | ||
|---|---|---|---|
| gold bars | 1-100 | ||
| gold pieces | 1-100 | ||
| rusty vozuth legs | 1-1 | ||
| magus' oceanic garment | 1-1 | ||
| ring of magic | 1-1 | ||
| oceanic magus' bracers | 1-1 | ||
| serpent sceptre | 1-1 | ||
| volcanic mace | 1-1 | ||
| volcanic shield | 1-1 | ||
| golden axe | 1-1 | ||
| ancient spell book | 1-1 |
Spawns
| Location | Map | Video |
|---|---|---|
| Ellaria |
